power up game
Somebody quoted the world is in need of heroes, well said, yes we do need them and if not in reality then at least virtually. May be this is the reason why IBM decided to introduce a PowerUP 3D virtual video game as one of the initiatives in its TryScience Initiative launched at the Engineer’s Week 2008. The PowerUP 3D online game of single or multiple gamers is about trying to save a fictional planet ‘Helios’ and that too not from monstrous badmans but from disasters caused due to ecological imbalance. This game is a joint attempt by Connecticut Innovation Academy, Bakken Museum, Minneapolis, and The Tech Museum, San Jose woked closely with IBM’s TryScience team to come up with this game.

The PowerUP 3D game, which took about 16 man months to complete with about 200 teenagers advising the developers, is designed to make teenagers aware of the risk we are vulnerable to at this point. This game will educate these gamers on energy saving, diversity issues and make their mind go for engineering trip.

According to Michael Mino,

Learning through games and simulation is the way to engage tech-savvy students today…If we have any hope of saving the ‘real world from real problems,’ we must embrace teaching students through computer games and virtual simulations.

Mino is the Director, Center for 21st Century Skills at Education Connection.

This is indeed a novel idea from IBM to introduce an educative and adventurous game to the youth. When a complete generation is unleashing all their heroism sitting in front of a TV or a Monitor playing role-playing games online, what more can be better than a game that teaches you the issues associated with biological ruined planets and missions like reinstating wind, water and solar power to the planet. The typical villains, the very original ones here, are either floods or sandstorms or SmogGobs.

Now, we can definitely say a Happy gaming to the busy online gamers!

Source: Geekzone